Infectonator takes a retro-perspective on the usual zombie domination games. However, it requires much more intelligence than many would first realize. You are assigned a number of people to kill, and utilizing the upgrades available to you through the collection of coins you have racked up, you must infect the petrified humans in only one click of the mouse...
The game poses no difficulties with its controls, simply an understanding of how to succeed is all that is needed. This is introduced to you at the beginning (tutorial) level, even if you are starting again due to the dreaded 'gameover'. On each level a swarm of people will mindlessly walk around the screen, you must click the mouse to designate a certain area of people to become zombies. Therefore you must make sure that you choose the right time, only creating one zombie is going to be bordering on impossible, however if you change a large cluster of people as they happen to pass each other then a larger amount of zombies will be made.
On the completion of each level you are given the opportunity to purchase upgrades and bonuses.
The upgrades consist of:
- Lifespan
- Speed
- Damage Resistance (your zombies will be attacked as well)
- Attack
- Infection Chance
- Increase virus speed
- Money collecting radius (how far away your zombies have to be to collect the gold coins)
- Bomb (used by the same method as infecting)
- Ability for virus to penetrate through walls
Bonuses on the other hand have a large price to begin with, with the one exception of the 'Ability for virus to penetrate through walls', the others can also be upgraded, however not as much as 10 times. The price however is very steep, yet their abilities can prove to be priceless.
Using this, you must decide the order of importance. A few strategies that I picked up after several attempts were that the damage resistance isn't necessary for the first few levels. Speed on the other hand is vital, but I'm sure common sense will take control here after you may watch your zombies painfully 'walk' after your victims, resulting in you failing your objective.
Be cautious though, as after you have completed several levels agents will begin to shoot at you, if you still have not upgraded your damage resistance then your zombies will die almost instantaneously. However, another strategy I picked up was that if you can convert a large proportion of these agents into zombies, alongside the civilians in collaboration with high speed and infection chance, then there is a good possibility the level should pose no threat to you.
The frustrating aspects of the game are mainly encountered at the beginning, you could 'zombify' 4 out of the 5 people required for the objective, yet they move so slow that they cannot get anyone. Once you have overcome this the game will be great fun, you can watch and laugh as your zombies terrorize the panicking pixels.
Until you fail too many objectives and come face to face with a game over screen... Don't worry; this happened many times to me. The second attempt at the game is much quicker now you are familiar with the game. Another slightly irritating feature is when you begin, you must click on the screen, and you will notice that it brightens - THEN the game begins. Many times I have found the perfect opportunity and I have forgotten to do this.
Another fun series of flash games are the monkey balloon games that involve popping a set percentage of balloons using darts and a monkey.
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